THE GAME IN BRIEF
Its a mobile game. Specially designed for smart phones or PDAâs. Where player has to control a continuously moving ball with the help of a bar, that he can draw on the mobile screen using pen. That bar will act as a barrier on the way of moving ball. And the ball will rebound after striking the bar. The target of the player is to not to allow the ball to hit the boundries of the screen and in addition to that he has to make the ball to hit specific items moving in space to earn points and some strengths and also he has to avoid some items in space that can result in death or loss of points for the player. So ultimately the goal of the player is to stay alive as long as he can and cover more and more stages, to get maximim points.
"Hawkins Wormhole" - narrative
You are Steven Hawkins and you are traveling through universe with a spherical time capsule. Your mission given to you by the Royal Science Academy is to collect Newtons "apples" that has been spread out in the universe by the big bang. When you have collected enough of apples in one area a wormhole will form as a space worm appears. The space worm wants to eat your apples. The only possibility for you to keep the apples is now to escape through the worm hole or else be eaten by the space wormâ¦
Saturday, April 15, 2006
enviroment setting(opengl es)
2. install embedded visual c++ sp3
3. install pocket pc 2003 sdk
4. pocket pc 2003 second edition emulator
5. there are some samples
6. download vincent render library
7. copy GLES folder to following folders
C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\Armv4
C:\Program Files\Windows CE Tools\wce420\POCKET PC 2003\Include\Emulator
8. copy dll file to the pocket pc emulator root directory, using [remote file viewer] in embedded visual c++.