Tuesday, April 18, 2006

 

some ideas about details of the game

style of the game:
what i think is trying to make the screen neat, so the cell shading will look nice, with only black gray and white color.
but some special effect can have different color, when the planet get some gadget, there will some patical system effect with different color. just colors other than black and white should not be used frequently.

object:

planet or spaceship:
the object we are going to control
with some visual effect(partical system or with cell shading)

black hole:
if the planet touches the balck hole, the game fail.
appear randomly, but will not be within a certain distance.
the black hole has big gravity, and it will affect the path of the planet movement.

score object:
if the planet touched enouph score objects, the stage will be clear and go to next stage.

several gadget:
the gadget: affect the size, speed, shape, appearance of the ball
also the length of the line.
increase life
fixed star:
which is shining, that means when the planet is too close to the fixed star like sun, the planet will be very difficult to see, and player have to predict the path the planet will move

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